TYPO3 API  SVNRelease
Utf8Reader.php
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00001 <?php
00002 
00003 /*
00004  * This file is part of SwiftMailer.
00005  * (c) 2004-2009 Chris Corbyn
00006  *
00007  * For the full copyright and license information, please view the LICENSE
00008  * file that was distributed with this source code.
00009  */
00010 
00011 //@require 'Swift/CharacterReader.php';
00012 
00013 /**
00014  * Analyzes UTF-8 characters.
00015  * @package Swift
00016  * @subpackage Encoder
00017  * @author Chris Corbyn
00018  * @author Xavier De Cock <xdecock@gmail.com>
00019  */
00020 class Swift_CharacterReader_Utf8Reader
00021   implements Swift_CharacterReader
00022 {
00023 
00024   /** Pre-computed for optimization */
00025   private static $length_map=array(
00026 //N=0,1,2,3,4,5,6,7,8,9,A,B,C,D,E,F,
00027     1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, //0x0N
00028     1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, //0x1N
00029     1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, //0x2N
00030     1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, //0x3N
00031     1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, //0x4N
00032     1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, //0x5N
00033     1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, //0x6N
00034     1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, //0x7N
00035     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, //0x8N
00036     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, //0x9N
00037     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, //0xAN
00038     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, //0xBN
00039     2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, //0xCN
00040     2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, //0xDN
00041     3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3, //0xEN
00042     4,4,4,4,4,4,4,4,5,5,5,5,6,6,0,0  //0xFN
00043  );
00044   private static $s_length_map=array(
00045   "\x00"=>1, "\x01"=>1, "\x02"=>1, "\x03"=>1, "\x04"=>1, "\x05"=>1, "\x06"=>1, "\x07"=>1,
00046   "\x08"=>1, "\x09"=>1, "\x0a"=>1, "\x0b"=>1, "\x0c"=>1, "\x0d"=>1, "\x0e"=>1, "\x0f"=>1,
00047   "\x10"=>1, "\x11"=>1, "\x12"=>1, "\x13"=>1, "\x14"=>1, "\x15"=>1, "\x16"=>1, "\x17"=>1,
00048   "\x18"=>1, "\x19"=>1, "\x1a"=>1, "\x1b"=>1, "\x1c"=>1, "\x1d"=>1, "\x1e"=>1, "\x1f"=>1,
00049   "\x20"=>1, "\x21"=>1, "\x22"=>1, "\x23"=>1, "\x24"=>1, "\x25"=>1, "\x26"=>1, "\x27"=>1,
00050   "\x28"=>1, "\x29"=>1, "\x2a"=>1, "\x2b"=>1, "\x2c"=>1, "\x2d"=>1, "\x2e"=>1, "\x2f"=>1,
00051   "\x30"=>1, "\x31"=>1, "\x32"=>1, "\x33"=>1, "\x34"=>1, "\x35"=>1, "\x36"=>1, "\x37"=>1,
00052   "\x38"=>1, "\x39"=>1, "\x3a"=>1, "\x3b"=>1, "\x3c"=>1, "\x3d"=>1, "\x3e"=>1, "\x3f"=>1,
00053   "\x40"=>1, "\x41"=>1, "\x42"=>1, "\x43"=>1, "\x44"=>1, "\x45"=>1, "\x46"=>1, "\x47"=>1,
00054   "\x48"=>1, "\x49"=>1, "\x4a"=>1, "\x4b"=>1, "\x4c"=>1, "\x4d"=>1, "\x4e"=>1, "\x4f"=>1,
00055   "\x50"=>1, "\x51"=>1, "\x52"=>1, "\x53"=>1, "\x54"=>1, "\x55"=>1, "\x56"=>1, "\x57"=>1,
00056   "\x58"=>1, "\x59"=>1, "\x5a"=>1, "\x5b"=>1, "\x5c"=>1, "\x5d"=>1, "\x5e"=>1, "\x5f"=>1,
00057   "\x60"=>1, "\x61"=>1, "\x62"=>1, "\x63"=>1, "\x64"=>1, "\x65"=>1, "\x66"=>1, "\x67"=>1,
00058   "\x68"=>1, "\x69"=>1, "\x6a"=>1, "\x6b"=>1, "\x6c"=>1, "\x6d"=>1, "\x6e"=>1, "\x6f"=>1,
00059   "\x70"=>1, "\x71"=>1, "\x72"=>1, "\x73"=>1, "\x74"=>1, "\x75"=>1, "\x76"=>1, "\x77"=>1,
00060   "\x78"=>1, "\x79"=>1, "\x7a"=>1, "\x7b"=>1, "\x7c"=>1, "\x7d"=>1, "\x7e"=>1, "\x7f"=>1,
00061   "\x80"=>0, "\x81"=>0, "\x82"=>0, "\x83"=>0, "\x84"=>0, "\x85"=>0, "\x86"=>0, "\x87"=>0,
00062   "\x88"=>0, "\x89"=>0, "\x8a"=>0, "\x8b"=>0, "\x8c"=>0, "\x8d"=>0, "\x8e"=>0, "\x8f"=>0,
00063   "\x90"=>0, "\x91"=>0, "\x92"=>0, "\x93"=>0, "\x94"=>0, "\x95"=>0, "\x96"=>0, "\x97"=>0,
00064   "\x98"=>0, "\x99"=>0, "\x9a"=>0, "\x9b"=>0, "\x9c"=>0, "\x9d"=>0, "\x9e"=>0, "\x9f"=>0,
00065   "\xa0"=>0, "\xa1"=>0, "\xa2"=>0, "\xa3"=>0, "\xa4"=>0, "\xa5"=>0, "\xa6"=>0, "\xa7"=>0,
00066   "\xa8"=>0, "\xa9"=>0, "\xaa"=>0, "\xab"=>0, "\xac"=>0, "\xad"=>0, "\xae"=>0, "\xaf"=>0,
00067   "\xb0"=>0, "\xb1"=>0, "\xb2"=>0, "\xb3"=>0, "\xb4"=>0, "\xb5"=>0, "\xb6"=>0, "\xb7"=>0,
00068   "\xb8"=>0, "\xb9"=>0, "\xba"=>0, "\xbb"=>0, "\xbc"=>0, "\xbd"=>0, "\xbe"=>0, "\xbf"=>0,
00069   "\xc0"=>2, "\xc1"=>2, "\xc2"=>2, "\xc3"=>2, "\xc4"=>2, "\xc5"=>2, "\xc6"=>2, "\xc7"=>2,
00070   "\xc8"=>2, "\xc9"=>2, "\xca"=>2, "\xcb"=>2, "\xcc"=>2, "\xcd"=>2, "\xce"=>2, "\xcf"=>2,
00071   "\xd0"=>2, "\xd1"=>2, "\xd2"=>2, "\xd3"=>2, "\xd4"=>2, "\xd5"=>2, "\xd6"=>2, "\xd7"=>2,
00072   "\xd8"=>2, "\xd9"=>2, "\xda"=>2, "\xdb"=>2, "\xdc"=>2, "\xdd"=>2, "\xde"=>2, "\xdf"=>2,
00073   "\xe0"=>3, "\xe1"=>3, "\xe2"=>3, "\xe3"=>3, "\xe4"=>3, "\xe5"=>3, "\xe6"=>3, "\xe7"=>3,
00074   "\xe8"=>3, "\xe9"=>3, "\xea"=>3, "\xeb"=>3, "\xec"=>3, "\xed"=>3, "\xee"=>3, "\xef"=>3,
00075   "\xf0"=>4, "\xf1"=>4, "\xf2"=>4, "\xf3"=>4, "\xf4"=>4, "\xf5"=>4, "\xf6"=>4, "\xf7"=>4,
00076   "\xf8"=>5, "\xf9"=>5, "\xfa"=>5, "\xfb"=>5, "\xfc"=>6, "\xfd"=>6, "\xfe"=>0, "\xff"=>0,
00077  );
00078 
00079   /**
00080    * Returns the complete charactermap
00081    *
00082    * @param string $string
00083    * @param int $startOffset
00084    * @param array $currentMap
00085    * @param mixed $ignoredChars
00086    */
00087   public function getCharPositions($string, $startOffset, &$currentMap, &$ignoredChars)
00088   {
00089     if (!isset($currentMap['i']) || !isset($currentMap['p']))
00090     {
00091       $currentMap['p'] = $currentMap['i'] = array();
00092     }
00093     $strlen=strlen($string);
00094     $charPos=count($currentMap['p']);
00095     $foundChars=0;
00096     $invalid=false;
00097     for ($i=0; $i<$strlen; ++$i)
00098     {
00099       $char=$string[$i];
00100       $size=self::$s_length_map[$char];
00101       if ($size==0)
00102       {
00103         /* char is invalid, we must wait for a resync */
00104         $invalid=true;
00105         continue;
00106       }
00107       else
00108       {
00109         if ($invalid==true)
00110         {
00111           /* We mark the chars as invalid and start a new char */
00112           $currentMap['p'][$charPos+$foundChars]=$startOffset+$i;
00113           $currentMap['i'][$charPos+$foundChars]=true;
00114           ++$foundChars;
00115           $invalid=false;
00116         }
00117         if (($i+$size) > $strlen){
00118             $ignoredChars=substr($string, $i);
00119             break;
00120         }
00121         for ($j=1; $j<$size; ++$j)
00122         {
00123           $char=$string[$i+$j];
00124           if ($char>"\x7F" && $char<"\xC0")
00125           {
00126             // Valid - continue parsing
00127           }
00128           else
00129           {
00130             /* char is invalid, we must wait for a resync */
00131             $invalid=true;
00132             continue 2;
00133           }
00134         }
00135         /* Ok we got a complete char here */
00136         $lastChar=$currentMap['p'][$charPos+$foundChars]=$startOffset+$i+$size;
00137         $i+=$j-1;
00138         ++$foundChars;
00139       }
00140     }
00141     return $foundChars;
00142   }
00143 
00144   /**
00145    * Returns mapType
00146    * @int mapType
00147    */
00148   public function getMapType()
00149   {
00150     return self::MAP_TYPE_POSITIONS;
00151   }
00152 
00153   /**
00154    * Returns an integer which specifies how many more bytes to read.
00155    * A positive integer indicates the number of more bytes to fetch before invoking
00156    * this method again.
00157    * A value of zero means this is already a valid character.
00158    * A value of -1 means this cannot possibly be a valid character.
00159    * @param string $bytes
00160    * @return int
00161    */
00162   public function validateByteSequence($bytes, $size)
00163   {
00164     if ($size<1){
00165       return -1;
00166     }
00167     $needed = self::$length_map[$bytes[0]] - $size;
00168     return ($needed > -1)
00169       ? $needed
00170       : -1
00171       ;
00172   }
00173 
00174   /**
00175    * Returns the number of bytes which should be read to start each character.
00176    * @return int
00177    */
00178   public function getInitialByteSize()
00179   {
00180     return 1;
00181   }
00182 
00183 }